Education
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2025 - 2016
University of Management and Technology
Becholer's in Software Engineering
• Human Computer Interaction • Software Requirement Gathering • Software Project Management
Experience
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2022 - 2023
Fifty Cats
Lead UI/UX Designer
• UI/UX Design and Feature Development: Led the end-to-end UI/UX design process for innovative game features using Photoshop and wireframing techniques, which enhanced user engagement and satisfaction.
• Successful Game Launches: Orchestrated the launch of two casino games, which generated significant revenue within six months, contributing to the company’s financial growth. -
2021 - 2024
360SynergyTech
Lead Product Designer (UI/UX)
• Mentorship: Mentored resources during their training or internship period, leveraging expertise in UI/UX principles to enhance their design skills and knowledge, resulting in improved team performance.
• Wireframing and Prototyping: Developed wireframes, mockups, and prototypes for enterprise applications, websites, and CRMs, ensuring user centered design and optimal user experience.
• Collaboration with Development Teams: Collaborated with the development team on screen designs for new functionalities, reducing development time by 25%,saving about $5,000 per project cycle. -
2018 - 2020
Argon Tech
Team Lead Gaming Dept. (UI/UX)
• Project Estimation and Planning: Spearheaded project estimation documents based on client requirements, ensuring accurate project planning and resulting in a 20% improvement in project delivery timelines.
• Game Design Documentation: Developed detailed game design documents and proposals, clearly explaining the vision of the game, which gained support from stakeholders and facilitated project approval.
• Content Creation and Implementation: Designed and maintained game content, including characters and quests, which led to a 30% increase in player retention and revenue growth from in-game purchases. - 2017 - 2018